Tianchen Xu's starred repositories

MS-DOS

The original sources of MS-DOS 1.25, 2.0, and 4.0 for reference purposes

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

DirectML

DirectML is a high-performance, hardware-accelerated DirectX 12 library for machine learning. DirectML provides GPU acceleration for common machine learning tasks across a broad range of supported hardware and drivers, including all DirectX 12-capable GPUs from vendors such as AMD, Intel, NVIDIA, and Qualcomm.

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slang

Making it easier to work with shaders

vkd3d-proton

Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

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DirectX11-With-Windows-SDK

现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x

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GraphicAlgorithm

:octopus: :octopus:图形学论文实现

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filters

Collection of community-authored custom display filters for PixiJS

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VulkanDemos

Some simple vulkan examples.

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DXRPathTracer

A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)

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cga.js

CGA 3D 计算几何算法库 | 3D Compute Geometry Algorithm Library webgl three.js babylon.js等任何库都可以使用

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libnpy

C++ library for reading and writing of numpy's .npy files

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pal

Platform Abstraction Library

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videoshader

Script-based real-time video processing technology for OpenGL/iOS

mpr

Reference implementation for "Massively Parallel Rendering of Complex Closed-Form Implicit Surfaces" (SIGGRAPH 2020)

SakuraEngine-Old

Cross-Platform Game Engine

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IceCrystal

一个基于OpenGL高效的数字地球解决方案

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DXRVoxelizer

XUSGRayTracing-EZ sample on DirectX12: real-time voxelization making use of ray-tracing pipeline for easy solid voxelization.

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xtracer

Global Illumination renderer

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OCLRadixSort

From book "Heterogeneous Computing with OpenCL"

SparseVolumeDXR

DirectX 12 sample: real-time rendering with a sparsely volumetric representation from a mesh by depth peeling OIT. The ray-traced shadow path is only enabled with the native DXR, while DXR fallback layer is not supported for this sample, since IgnoreHit() causes crash due with dxrfallbackcompiler anyway.

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SuperResolution

DML super resolution exercise.

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ALSaRR

This repository contains the source code for CaMoJAB metric and ALSaRR method described in our SIGGRAPH paper

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AdaptiveViscositySolver

Source code for "An Adaptive Variational Finite Difference Framework for Efficient Symmetric Octree Viscosity" (SIGGRAPH 2019)

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UWP-DXR

UWP-DXR

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cuda-convnet2

Automatically exported from code.google.com/p/cuda-convnet2

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