Giters
shader-slang
/
slang
Making it easier to work with shaders
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Stargazers:
1759
Watchers:
43
Issues:
1217
Forks:
152
shader-slang/slang Issues
textureQueryLod needs to be used with ImageQuery capability
Updated
a day ago
Use ExplicitLod instructions for texture sampling in vertex shader
Updated
a day ago
Validation error, "Flat decoration on target XX storage class must be Input or Output"
Updated
a day ago
Comments count
5
There is no way to keep unused descriptor bindings when compiling to SpirV
Updated
a day ago
Comments count
3
`[[vk::builtin("DrawIndex")]]` is not supported.
Closed
a day ago
Comments count
2
Request for a generic descriptor indexing intrinsic
Updated
a day ago
Comments count
6
`Optional` type doesn't work in generic function.
Closed
a day ago
Crash on invalid entry point parameter
Updated
a day ago
Capability System: Simplify capabilities before printing
Updated
a day ago
Running examples like "triangle" fails to find corresponding "shader.slang"
Updated
a day ago
Comments count
4
Remove extraneous legacy glsl target names
Updated
a day ago
Comments count
5
Metal: Failing compute tests
Updated
a day ago
Comments count
1
Wrong matrix operations in Metal?
Updated
a day ago
Comments count
6
Disable all failing metal tests and enable full testing on CI.
Updated
a day ago
Reinvestigate support for OpDebugTypePointer
Updated
a day ago
Sanity check for compiling multiple shaders in a single file to SPIR-V library with Slang API
Updated
a day ago
Comments count
1
slang-test failures with the latest Vulkan SDK 1.3.283.0
Updated
a day ago
Add compile flag to allow register() for Vulkan
Updated
a day ago
Comments count
2
Vertex entrypoints missing from capability system?
Updated
a day ago
Comments count
3
Slangc crashes when using `[AutoPyBindCUDA]` and `[shader("compute")]` in the same file
Updated
a day ago
Comments count
2
Implement `InputPatch` and `OutputPatch` for spirv.
Closed
a day ago
GLSLForceScalarLayout doesn't seem to work as CompileOptionEntry
Updated
a day ago
Comments count
4
`GetAttributeAtVertex` is not correctly implemented for SPIRV.
Closed
2 days ago
Comments count
1
error 49999: unknown system-value semantic 'SV_InsideTessFactor'
Closed
2 days ago
Comments count
5
"DerivativeGroupLinear" not working when compiled with glslang
Closed
2 days ago
Comments count
1
Add support for RWStructuredBuffer with 64bit index
Closed
2 days ago
Comments count
2
Passthrough linking of shader-modules with embedded DXIL
Updated
2 days ago
SPIR-V Validation error - Fragment stage integer Input decorated Flat multiple times
Closed
2 days ago
Comments count
1
Shader reflection API issues
Updated
2 days ago
Comments count
8
Preprocessor macro for targets
Closed
3 days ago
Comments count
9
[SPIRV] Resulting matrix vector product code looks unoptimized
Closed
3 days ago
Comments count
2
Duplicate SPIR-V decorated blocks
Closed
5 days ago
Trailing OpTypeRuntimeArray in Uniform Struct
Closed
5 days ago
typealias with interface does not work as expected
Closed
5 days ago
Comments count
4
Metal: Kernel function input argument types
Closed
5 days ago
Add compile flag to allow for relaxed enum rules
Updated
5 days ago
Comments count
2
Metal: support for structures in compute kernel arguments
Closed
5 days ago
Comments count
2
`Sampler2D` crashes the compiler when targeting host
Updated
6 days ago
Comments count
3
Capabilities System: Inclusive join logic bug
Closed
6 days ago
Setting Type Conformance for shared interfaces across modules does not work
Updated
6 days ago
Comments count
2
Host code gets not properly excluded when building gpu target
Updated
6 days ago
Print warning when unsigned and signed integer types used for binary operators
Updated
6 days ago
Comments count
1
support for opengl
Closed
8 days ago
Comments count
4
How to import modules :)
Closed
9 days ago
Comments count
1
Refactor of obfuscateModuleLocs
Updated
9 days ago
Update documentation for compilation API with profile information for new targets.
Updated
9 days ago
Investigate why the compiler warning level 4 is not working as expected
Updated
10 days ago
Comments count
2
Incorrect inlining of generic initializers
Closed
11 days ago
Comments count
1
Throw an error when using `[[vk::binding]]` on global shader parameters
Updated
11 days ago
Pointer example on User Guide doesn't work
Closed
13 days ago
Comments count
5
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