Peter's repositories
UnityOutlineShader
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
AdaptiveMerging
With adaptive merging we reduce computation time in rigid body simulations.
AStar
High performance A* pathfinding in C#
blog_os
Writing an OS in Rust
CertificateSigningRequest
Generate a certificate signing request (CSR) programmatically on iOS/macOS/watchOS/tvOS devices
chrono
C++ library for multi-physics simulation
Computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, etc
CubicEquationSolver
Cubic Equation Solver written in Swift for iOS, macOS
DStruct.NET
Advanced data structures for .NET
FlatSharp
Fast, idiomatic C# implementation of Flatbuffers
FlaxAPI
Old repository with C# Editor and C# API for creating games in Flax Engine
kazmath
A C math library targeted at games
KCP
KCP C#版。线程安全,运行时无alloc,对gc无压力。
kcp-1
:zap: KCP - A Fast and Reliable ARQ Protocol
learn-physics
物理引擎学习。详解碰撞检测原理,自己实现一个简易的物理引擎。
Mathfs
Expanded Math Functionality for Unity
MotionMatching-1
Simple motion matching implementation in Unity
MutationNetwork
Neural Network Tutorial
planilo
A xNode based tool for designing AI Graphs like Behavior Trees and Finite State Machines in Unity
Unity-PID-Examples
PID Control Examples with Unity
Unity.GPUAnimation
Simple but very fast GPU vertex shader based animation system for Unity.Entities
UnityCsReference
Unity C# reference source code
UnityRuntimeSceneGizmo
Interactable runtime scene gizmo for uGUI
UnityStandaloneFileBrowser
A native file browser for unity standalone platforms
UnsafeCollections
A collection of collections for 'unsafe' C# code