Peter's repositories
PhysicsEngine
Physics Engine inspired by matter.js
3DCollisions
Collisions in 3D and maths exercises pertaining to it
JPS_Pathfinding
Jump Point Seach (A Star variant) pathfinding in C# for Unity (needs decoupling for usage elsewhere)
wifi_detect
ios, objective-c,arp,wifi,devices,ping,icmp,refresh,MAC,mac address
SimpleRaycastVehicle-Unity
Experimenting with Simple, Alternative Raycast Vehicle Physics for Unity 3D
RedisLive
Visualize your redis instances, analyze query patterns and spikes.
Buffer
A memory pool allocator library for .NET to improve application performance.
mdm-server
Sample iOS MDM server
PhysicsEngine-1
Real time 3d physics simulator with collision detection, response, and resting contact.
OpenSSL-for-iPhone
A script for compiling OpenSSL for iOS Devices (iPhone, iPad, iPod Touch, AppleTV)
poly2tri-cs
A port of poly2tri to C#
JPSPlusWithGoalBounding
JPS+ and Goal Bounding
ios-distribution-site
Simple ipa distribution site
breeze_site
breeze_site
Maxwe11.Bimap
Library for mapping binary data onto .NET primitive types and DTOs
Connect-four
A simply implementaion of the Connect-four game on iPad
Bank
Objective-C unit test example
ecs
A small and easy C++ Entity-Component-System (ECS) library
Farseer-Unity3D
Farseer Physics Unity3D port