shihaoXPLUS

shihaoXPLUS

Geek Repo

Github PK Tool:Github PK Tool

shihaoXPLUS's starred repositories

996.ICU

Repo for counting stars and contributing. Press F to pay respect to glorious developers.

License:NOASSERTIONStargazers:269725Issues:4213Issues:0

WaveFunctionCollapse

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

Language:C#License:NOASSERTIONStargazers:23248Issues:502Issues:50

evil-huawei

Evil Huawei - 华为作过的恶

Language:JavaScriptLicense:CC-BY-4.0Stargazers:8719Issues:240Issues:0

Unity_Shaders_Book

:book: 书籍《Unity Shader入门精要》源代码

herebedragons

A basic 3D scene implemented with various engines, frameworks or APIs.

TownGeneratorOS

The source code of the Medieval Fantasy City Generator

Language:HaxeLicense:GPL-3.0Stargazers:1610Issues:93Issues:17

InkPainter

Texture-Paint on Unity.

Language:C#License:MITStargazers:1219Issues:47Issues:57

UnityFurURP

Fur shader implementation for URP

kShading

Shading models for Unity’s Universal Render Pipeline.

Language:C#License:MITStargazers:990Issues:37Issues:12

UnityBookPageCurl

Page curl effect for Unity3d using UGUI

Language:C#License:LGPL-3.0Stargazers:897Issues:36Issues:10

TinaX

TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架

Language:C#License:NOASSERTIONStargazers:836Issues:25Issues:15

Unity-Shader-Demo

Some demo created by Unity Shader

Language:ShaderLabStargazers:711Issues:46Issues:0

gpu-particles

A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥

Language:C#License:MITStargazers:695Issues:32Issues:4

VolumeCloud

Volume cloud for Unity3D

Language:C#License:MITStargazers:641Issues:25Issues:11

SAM

Official Implementation for "Only a Matter of Style: Age Transformation Using a Style-Based Regression Model" (SIGGRAPH 2021) https://arxiv.org/abs/2102.02754

Language:PythonLicense:MITStargazers:628Issues:17Issues:68

ParticleEffectProfiler

Unity 特效性能分析工具

Language:C#License:MITStargazers:460Issues:9Issues:7

Greyhound

A fork of Wraith Archon, the Call of Duty Asset Extractor

Language:C++License:GPL-3.0Stargazers:359Issues:36Issues:47

TextureGenerator

3D and 2D Texture generation using the compute shaders within the Unity engine.

Language:C#License:MITStargazers:308Issues:14Issues:5

dxbc_reader

easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read

Language:LuaLicense:Apache-2.0Stargazers:291Issues:10Issues:10

FeELib-for-Houdini

精灵超可爱

Language:C++License:GPL-3.0Stargazers:237Issues:9Issues:9

Unity-Raymarching-Framework

A framework to easy implement raymarching in unity. Include lots of hash,noise,fbm,SDF,rotate functions

Language:HLSLLicense:MITStargazers:160Issues:15Issues:0

ShadowVolume

Shadow Volume for Static-Scene-Object of Unity

UnityTerrainErosionGPU

Hydraulic and thermal erosion with shallow water equations implemented in Unity using compute shaders.

Language:C#License:MITStargazers:137Issues:9Issues:2

unity-gpu-particle-system

GPU Particle System for Unity (require DirectX environment)

Language:C#License:MITStargazers:99Issues:10Issues:0

UnityMagnets

A magnet simulation in Unity.

Language:C#License:MITStargazers:47Issues:14Issues:0

SphericalHarmonicLighting

a project which introduction to SphericalHarmonicLighting in Game using Unity

Language:C#Stargazers:24Issues:0Issues:0

Unity_Knit

A project to implement petros vrellis's knitting via Unity

Language:C#License:MITStargazers:17Issues:2Issues:0