Denys Holub's repositories
ActiveRagdoll
From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)
bounce-effect
Vertex shader that creates a bounce effect in geometry.
Cable-physics
Cable physics made with unity
Cratesmith.AssetUI
Popout Inspector and ScriptableObject aware default Object Drawer for Unity3d.
CurveDesigner
A free tool for designing tubes, ramps, curves, and half-pipes in unity
Darktide-40K-Unity-FullBody-FPS-Controller
A completely refactored, Open Source Full Body FPS Controller. Inspired by Darktide and DISHONORED/ Dark Messiah, uses TWO armatures to layer Generic "Arms-Only" FPS Animations, without losing any of the "Full-Body" Animations underneath.
FakeRopeSimulation
Creates a fake simulated rope, connecting between 2 point.
FastScriptReload
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
GPUInstance
Instancing & Animation library for Unity3D
Marching-cubes-on-Unity-3D
Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).
mesh-deformer
Mesh deformation using the Unity Job System.
Paths
Library for creating, editing and applying paths (waypoints system) in Unity.
Post-Processing-Scan
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Realtime-Snow
Realtime snow deformation & accumulation in unity 3d
Rewired-Glyphs
An expansion for Guavaman's Rewired Unity Asset that provides a simple to use API for showing input icons to the player at runtime based on their input method and bindings.
ScriptableObjectFieldCopier
A Unity tool that allows you to effortlessly copy fields from one ScriptableObject and paste into the fields of your chosen ScriptableObjects, with added functionality to filter through fields.
ShortcutRun_Clone
Shortcut Run clone with Unity
Simple-ActiveRagdoll
Simple implimentation of Active-Ragdoll in Unity.
SimpleTools-CustomSOIcons
Simple editor addon that allows to show custom scriptable object icons in the Project view
SkinnedMeshDecals
An example of rendering decals on SkinnedMesh Renderers in Unity.
StandardizeBows
Standardize Bows is a Unity ( C# ) project that is created in order to setup bow models that will simulate the physics of a bow without having any animation or animator component.
UITableViewForUnity
UITableView for Unity
Unity-Collider-Optimizer
Optimizes mesh and polygon colliders in Unity
unity-shaders
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
Unity-SoftBody-physics
Add softbody physics to unity Free
unity-steam-macos-deployer
Simplify Steam game deployment on macOS with our user-friendly deployer. This tool streamlines the upload process using the Steamworks SDK, providing a hassle-free experience for macOS users and ensuring cross-platform consistency. Get your game on Steam effortlessly! 🚀🎮
UnityRadialHealthBars
A segmented radial health bar shader for Unity 2019 and up
UnityUiParticles
Unity ParticleSystem for built-in UI
VertexAnimation
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.