Denys Holub (revanaii)

revanaii

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Denys Holub's repositories

ActiveRagdoll

From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)

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bounce-effect

Vertex shader that creates a bounce effect in geometry.

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Cable-physics

Cable physics made with unity

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Cratesmith.AssetUI

Popout Inspector and ScriptableObject aware default Object Drawer for Unity3d.

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CurveDesigner

A free tool for designing tubes, ramps, curves, and half-pipes in unity

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Darktide-40K-Unity-FullBody-FPS-Controller

A completely refactored, Open Source Full Body FPS Controller. Inspired by Darktide and DISHONORED/ Dark Messiah, uses TWO armatures to layer Generic "Arms-Only" FPS Animations, without losing any of the "Full-Body" Animations underneath.

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FakeRopeSimulation

Creates a fake simulated rope, connecting between 2 point.

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FastScriptReload

Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

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GPUInstance

Instancing & Animation library for Unity3D

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Marching-cubes-on-Unity-3D

Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).

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mesh-deformer

Mesh deformation using the Unity Job System.

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Paths

Library for creating, editing and applying paths (waypoints system) in Unity.

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Post-Processing-Scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

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Realtime-Snow

Realtime snow deformation & accumulation in unity 3d

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Rewired-Glyphs

An expansion for Guavaman's Rewired Unity Asset that provides a simple to use API for showing input icons to the player at runtime based on their input method and bindings.

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ScriptableObjectFieldCopier

A Unity tool that allows you to effortlessly copy fields from one ScriptableObject and paste into the fields of your chosen ScriptableObjects, with added functionality to filter through fields.

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ShortcutRun_Clone

Shortcut Run clone with Unity

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Simple-ActiveRagdoll

Simple implimentation of Active-Ragdoll in Unity.

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SimpleTools-CustomSOIcons

Simple editor addon that allows to show custom scriptable object icons in the Project view

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SkinnedMeshDecals

An example of rendering decals on SkinnedMesh Renderers in Unity.

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StandardizeBows

Standardize Bows is a Unity ( C# ) project that is created in order to setup bow models that will simulate the physics of a bow without having any animation or animator component.

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UITableViewForUnity

UITableView for Unity

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Unity-Collider-Optimizer

Optimizes mesh and polygon colliders in Unity

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unity-shaders

A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨

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Unity-SoftBody-physics

Add softbody physics to unity Free

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unity-steam-macos-deployer

Simplify Steam game deployment on macOS with our user-friendly deployer. This tool streamlines the upload process using the Steamworks SDK, providing a hassle-free experience for macOS users and ensuring cross-platform consistency. Get your game on Steam effortlessly! 🚀🎮

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UnityRadialHealthBars

A segmented radial health bar shader for Unity 2019 and up

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UnityUiParticles

Unity ParticleSystem for built-in UI

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VertexAnimation

Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

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