Add a realestic MeshBased softbody physics feature to unity by adding one script
Add SoftBodyGenerator.cs script to your object
you can get UnityPackage file from bottom link
https://github.com/ehsanwwe/Unity-SoftBody-physics/releases
and enjoy
๐ #add seperated physics For Fabric and Jelly mode
๐ #add convexhull system to optimize Softbody system
๐ # Add bake Button in editor to store mesh data at template folder into streamingasset folder to solve "reGenerate mesh data of softbody at beginning of each plays"