Huaijin Pi's starred repositories

Voyager

An Open-Ended Embodied Agent with Large Language Models

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warp

A Python framework for high performance GPU simulation and graphics

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4K4D

[CVPR 2024] 4K4D: Real-Time 4D View Synthesis at 4K Resolution

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blendify

Lightweight Python framework that provides a high-level API for creating and rendering scenes with Blender.

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PonderV2

PonderV2: Pave the Way for 3D Foundation Model with A Universal Pre-training Paradigm

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sim-web-visualizer

Web Based Visualizer for Simulation Environments

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PerpetualHumanoidControl

Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars

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mesh2sdf

Converts an input mesh to a signed distance field (SDF)

UniPose

[ECCV 2024] Official implementation of the paper "UniPose : Detecting Any Keypoints"

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BVHView

A simple viewer for the .bvh animation file format written using raylib.

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im4d

SIGGRAPH Asia 2023: Code for "Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes"

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CharacterAnimationTools

Character Animation Tools for Python.

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PhysHOI

Official code release for the paper "PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction"

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ListenDenoiseAction

Code to reproduce the results for our SIGGRAPH 2023 paper "Listen Denoise Action"

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MAS

The official implementation of the paper "MAS: Multiview Ancestral Sampling for 3D Motion Generation Using 2D Diffusion"

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SA-HMR

Code for "Learning Human Mesh Recovery in 3D Scenes" CVPR 2023

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Vision-Language-Grasping

[ICRA 2023] A Joint Modeling of Vision-Language-Action for Target-oriented Grasping in Clutter

QPGesture

QPGesture: Quantization-Based and Phase-Guided Motion Matching for Natural Speech-Driven Gesture Generation (CVPR 2023 Highlight)

InterScene

[3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"

trace

Official implementation of TRACE, the TRAjectory Diffusion Model for Controllable PEdestrians, from the CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusion".

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EasyHeC

[RA-L 2023] EasyHeC: Accurate and Automatic Hand-eye Calibration via Differentiable Rendering and Space Exploration

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nifty

Neural Interaction Fields for Trajectory sYnthesis

RICO

:couch_and_lamp: [ICCV2023] RICO: Regularizing the Unobservable for Indoor Compositional Reconstruction

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AutoDecomp

3D object discovery from casual object captures

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