patron-chen's repositories

rasterizer

A state-of-the-art software occlusion culling system

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SimplexNoise

* This is a clean, fast, modern and free Perlin Simplex noise function.All Public Functions are BlueprintCallable so they can be used in every blueprint. From DevDad and Dedicated to you and Unreal Community Use it free for what ever you want I only request that you mention me in the credits for your game in the way that feels most appropriate to you.

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LuaPerfect

A pure C++ Lua IDE project, aimed to be the fastest and lightest Lua IDE in the world.

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UnLua

A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE4.

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fortnite-clone-ue4

A remake of the popular battle royale game, Fortnite, made in Unreal Engine 4 and integrated with Amazon GameLift

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lua-protobuf

A Lua module to work with Google protobuf

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freenom

freenom域名自动续期。

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GASContent

Repo to gather all Gameplay Ability System content for UE4

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RuntimeMeshComponent

Unreal Engine 4 plugin component for rendering runtime generated content.

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kys-cpp

《金庸群侠传》c++复刻版,已完工

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Ocean_Community_Next_Gen

Next gen iteration of the unity community ocean shader

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crest-oceanrender

An advanced ocean system implemented in Unity3D

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webgl-water

WebGL Water Demo

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EpicSurvivalGameSeries

Third person survival game (tutorial) series for Unreal Engine 4.

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GPU-Pro-Books-Source-Code

:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏

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CascadedShadowMapping

自定义实现级联阴影

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yuzu

Nintendo Switch Emulator

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QFramework

Your first K.I.S.S Unity 3D Framework.

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maptalks.js

A light and plugable JavaScript library for integrated 2D/3D maps.

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wavefunctioncollapse

Walk through an infinite, procedurally generated city

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pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

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proxyee-down

http下载工具,基于http代理,支持多连接分块下载

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knight

Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on ILRuntime, and a UI module based on MVVM, and other basic functions support.

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Unity-MultiProcess-BuildPipeline

multiprocess buildpipeline for unity

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glTF

glTF – Runtime 3D Asset Delivery

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ABSystem

Unity3D AssetBundle 打包与管理系统

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LuaPbIntf

Binding Protobuf 3 to Lua 5.3

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