Giters
ozzr
/
godot_terrain
Custom Godot Engine Build with Terrain Module
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Stargazers:
112
Watchers:
7
Issues:
18
Forks:
6
ozzr/godot_terrain Issues
Scenes error
Closed
a year ago
Comments count
1
Visual artifacts (on amd gpu?)
Updated
a year ago
Comments count
1
Godot 4
Updated
a year ago
Comments count
1
Biome update latency after painting
Closed
a year ago
Comments count
1
Crash while using smoothing tool
Closed
a year ago
Comments count
4
unexpected end of file main.tscn when open demo projects
Closed
a year ago
Comments count
2
Min scale is not considerated in game
Closed
a year ago
Comments count
4
Expose Baking Shader uniforms to the editor
Updated
a year ago
Comments count
1
Shadows Heightmap generation is broken when setting The Heightmap size to a power of 2 resolution
Closed
a year ago
Comments count
1
Can´t edit the terrain heightmap when changing the Heightmap size to low values + normalmaps appears broken
Closed
a year ago
Comments count
1
v1.0.2 SmartTextureImporter overrides the default Texture importer
Closed
2 years ago
Comments count
1
Visual Issues when rendering gaps in the Terrain under GLES2 in Android devices
Closed
2 years ago
Comments count
1
Terrain render mask layers not working
Closed
2 years ago
Comments count
1
Crash when trying to save Terrain Data with 2k paint textures
Closed
2 years ago
Comments count
1
Terrain painting locked after switch from Texture to Heightmap painting
Closed
2 years ago
Comments count
1
Biome item changes do not update correctly
Closed
2 years ago
Comments count
4
Terrain painting stays in mouse pressed state when losing node focus
Closed
2 years ago
Comments count
2
Indefinitely increasing vertex count when editing biome items ( version rc1)
Closed
2 years ago
Comments count
6