Terrain painting locked after switch from Texture to Heightmap painting
outobugi opened this issue · comments
Roope Palmroos commented
Happens with EXTENDED_16 splatmap mode.
Steps to reproduce:
- Paint textures
- Switch to any heightmap tool and paint
- Change back to texture painting
ozzr commented
Already found the culprit. The Error happens when using the EXTENDED_16 Paint Mode and it is due to an internal mutex in the TerrainTool class staying in locked state.
Added into the next release.