Nurdoğan Karaman (nurdiloyd)

nurdiloyd

Geek Repo

Location:Istanbul, Turkey

Home Page:nurdogankaraman.com

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Nurdoğan Karaman's starred repositories

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maible

Email service for visually impaired people.

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kubric

A data generation pipeline for creating semi-realistic synthetic multi-object videos with rich annotations such as instance segmentation masks, depth maps, and optical flow.

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BulletSharpUnity3d

A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d

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Ten-Minute-Physics-Unity

Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.

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UnitySpriteShaders

An Uber Shader for rendering Sprites in Unity.

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Unity-Script-Collection

A maintained collection of useful & free unity scripts / library's / plugins and extensions

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SpektrLightning

Lightning effect for Unity

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VerticalDissolve

Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.

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SphereDissolve

Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!

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unity-moveable-linerenderer

Unity LineRenderers with the simple turbulence

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unity-frosted-glass

:snowflake: Test of a frosted glass material in Unity.

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ProjectileShooting

Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draws out the projectile's expected trajectory.

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3d-cutter

Cut a tetrahedral mesh with a triangle mesh in 3D.

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Voxel-Terrain-Generation

Simple experimentations of terrain generation in Unity3D and MagicaVoxel to render voxels.

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Mesh-processing-library

C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998

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Splatoon-Ink

Recreating the Ink System from Splatoon

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UnityURPMetaballParticlesPart2

Part 2 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.

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2d-3d-visibility

A simple 2d/3d visibility effect in Unity

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NextGenSprites

Some sweet sprite shaders for Unity

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Roll-A-Ball-ECS-style

Recreation of Unity Roll-A-Ball tutorial

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BluredUGUI

Blured uGUI background sample

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ui-shapes-kit

procedural shapes for Unity UI

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collider-visualizer

当たり判定の表示デバッグ機能

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unity-pixelShader

pixel image effect shader

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unity-image-effects

A collection of image effects for Unity.

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UnityOutlineShader

Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.

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