nixon-voxell / URPVolumetricLighting

Volumetric Lighting in URP

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URP Volumetric Lighting

Volumetric Light Scattering

This package's goal is to provide full volumetric solution for the Universal Render Pipeline. Currently, it only supports Volumetric Light Scattering for directional light.

note: this package requires Unity 2021.1 or later.

Plan

  • Volumetric light scattering for directional light.
  • Volumetric fog for spot lights and point lights.

Installation

  1. Clone this repository into your project's Packages folder.
  2. And you are ready to go!

Support the project!

patreon kofi

Join the community!

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License

This repository as a whole is licensed under the Apache License 2.0. Individual files may have a different, but compatible license.

See license file for details.

References

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Volumetric Lighting in URP

License:Apache License 2.0


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Language:C# 58.2%Language:ShaderLab 34.9%Language:HLSL 6.9%