NemoLeiYANG's starred repositories
concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
flashlight
A C++ standalone library for machine learning
readerwriterqueue
A fast single-producer, single-consumer lock-free queue for C++
parallel-hashmap
A family of header-only, very fast and memory-friendly hashmap and btree containers.
ICCV2023-Paper-Code-Interpretation
ICCV2021/2019/2017 论文/代码/解读/直播合集,极市团队整理
concurrencpp
Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all
Multi_Sensor_Fusion
Multi-Sensor Fusion (GNSS, IMU, Camera) 多源多传感器融合定位 GPS/INS组合导航 PPP/INS紧组合
GraphGNSSLib
An Open-source Package for GNSS Positioning and Real-time Kinematic Using Factor Graph Optimization
tinycolormap
A header-only, single-file library for colormaps written in C++11
nav_matlab
基于的matlab导航科学计算库
slam_docker_collection
A collection of docker environments for 3D SLAM packages
Auto-Birds-Eye
Bird's eye/Top Down view generation and mapping with deep learning.
GraphOptim
The official implementation of our CVPR 2021 paper - Hybrid Rotation Averaging: A Fast and Robust Rotation Averaging Approach
CalibrationWizard
[ICCV'19] Calibration Wizard: A Guidance System for Camera Calibration Based on Modelling Geometric and Corner Uncertainty
Vehicle-State-Estimation
This extended Kalman filter combines IMU, GNSS, and LIDAR measurements to localize a vehicle using data from the CARLA simulator.
rot_conv_lib
Library for working with 3D rotations in C++
fusion_localization
fusion_localization
Fast_lio2-Eigen-
Fork来源:https://gitee.com/ghowoght/simple_lio,包含公式推导
Mono-Sceneflow
Code was written in 2014. If you can run this code and read the paper of " Richard Newcombe, Live dense reconstruction of a single camera", you will find that initial reconstruction by MSCSRBF is not really neccessary. If you have a good optical flow estimation, combine with some opengl trick, you can implement the dense mono reconstruction by monocular sceneflow algorithm. Besides, I left the interface of PCL's Poinsson Surface Reconstructio inside project so I can compare differences between Sceneflow and Poisson Reconstruction. Meanwhile I tried Liuche's optical flow code, you can compare it with Brox's optical flow. In my opinion, Brox's results should be better if viewpoint changing is obviously.