mitay-walle / shader-graph-ui-comics-circles

Unity3d Shader Graph to draw tiled comics circles sized by sprite / vertex alpha

Repository from Github https://github.commitay-walle/shader-graph-ui-comics-circlesRepository from Github https://github.commitay-walle/shader-graph-ui-comics-circles

Unity3d UI Shader Comics Circles

Unity3d Shader Graph to draw tiled comics circles sized by sprite / vertex alpha

Instructions

  • use Image.tiled
  • use sprites with blackwhite fadeout, gradients
  • Image.color.a control circles size
  • Material.Size control circles size
  • Image.Pixel Per Unit Multiplier controls circles amount
  • Material.Repeat controls circles amount
  • Modify shader graph for your needs
  • animate Image.vertex.a to animate circles size

ui_comics_circles_parameters

{B0FAD58B-8F07-47D1-B485-684A317DA719} {13D3120A-F995-4F7A-8118-35F70BFC2585} {554C46DE-1A95-4A20-B50A-3FCD756E36DD} {F7F77D9C-FE65-41B1-A8AC-90B8238E9C89} {FA52D76D-7EC2-41D2-8BF8-E062A7F528F7} {AA51F7F8-420D-4C86-A9E1-5980728E767C}

About

Unity3d Shader Graph to draw tiled comics circles sized by sprite / vertex alpha