mattatz

mattatz

Geek Repo

Company:DETOR

Location:Tokyo, Japan

Home Page:https://mattatz.org

Twitter:@mattatz

Github PK Tool:Github PK Tool


Organizations
a9ueduct
IndieVisualLab

mattatz's repositories

unity-triangulation2D

Ruppert's Delaunay Refinement Algorithm in Unity

Language:C#License:MITStargazers:568Issues:36Issues:5

unity-procedural-flower

Procedural flower generator for Unity.

Language:C#License:MITStargazers:236Issues:20Issues:0

unity-mesh-smoothing

Mesh smoothing algorithm for Unity.

Language:C#License:MITStargazers:172Issues:11Issues:2

unity-subdivision-surface

Loop subdivision surface algorithm implementation in Unity.

Language:C#License:MITStargazers:147Issues:7Issues:2

unity-transform-control

Transform controller in Game View for Unity.

Language:C#License:MITStargazers:120Issues:10Issues:0

THREE.Tree

a Tree geometry generator for three.js.

Language:JavaScriptLicense:MITStargazers:111Issues:8Issues:2

unity-optical-flow

A simple optical flow implementation by fragment shader for Unity.

Language:HLSLLicense:MITStargazers:110Issues:9Issues:4

unity-gpu-particle-system

GPU Particle System for Unity (require DirectX environment)

Language:C#License:MITStargazers:99Issues:10Issues:0

unity-photo-particle-system

GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.

Language:C#License:MITStargazers:88Issues:8Issues:1

unity-procedural-skinned-animator

Procedural skinned mesh animation 🐍 for Unity.

Language:C#Stargazers:85Issues:13Issues:0

ShibuyaCrowd

a webgl experiment that uses Shibuya city 3D models

Language:JavaScriptStargazers:74Issues:6Issues:0

unity-mesh-slicing

View-aligned mesh slicing for Unity.

Language:C#License:MITStargazers:74Issues:9Issues:0

unity-intersections

3D intersection algorithm collections for Unity.

Language:C#Stargazers:70Issues:4Issues:0

WebVJ

a webgl experiment that uses web page structures as part of its visual effects

Language:JavaScriptStargazers:69Issues:7Issues:0

unity-lut-generator

LookUpTable generator for Unity.

Language:C#Stargazers:61Issues:7Issues:0

unity-procedural-volumetric-fire

Unity implementation of Real-time procedural volumetric fire.

Language:C#License:MITStargazers:59Issues:10Issues:2

EvolvingVirtualCreatures

Karl Sims, Evolving Virtual Creatures by Unity.

mattatz.github.io

WebGL and Unity sketches.

Language:JavaScriptStargazers:57Issues:9Issues:0

unity-mask-bloom

Mask by alpha channel bloom effect for Unity.

Language:GLSLLicense:MITStargazers:54Issues:6Issues:0

unity-tubular

Tubular mesh (tube shape along a curve without torsion) builder for Unity.

Language:C#License:MITStargazers:50Issues:7Issues:2

unity-immediate-color-picker

Color picker for Unity in immediate GUI mode

Language:C#License:MITStargazers:41Issues:7Issues:0

THREE.BloomBlendPass

Bloom blend effect for three.js.

Language:JavaScriptLicense:MITStargazers:31Issues:5Issues:0

FastVoxelTraversalTest

Fast Voxel Traversal testing in Unity.

Language:C#Stargazers:28Issues:0Issues:0

FeedbackRendering3DTest

Feedback rendering with Texture3D testing in Unity.

Language:C#Stargazers:18Issues:4Issues:0

ofxGPUMarchingCubes

GPU marching cubes implementation for openFrameworks using a compute shader.

Language:C++Stargazers:18Issues:4Issues:0

InteractiveCoding

Sketches for interactive coding group.

Language:HLSLStargazers:13Issues:0Issues:0

unity-sketchbook

Sketching utility like Processing for Unity.

Language:C#Stargazers:12Issues:5Issues:0

unity-cuboid-line

Convert a line topology to a cuboid mesh with Geometry shader for Unity.

Language:HLSLLicense:MITStargazers:11Issues:0Issues:0

processing-verttexgen

Vertex Texture Generator for Processing

Language:ProcessingLicense:MITStargazers:8Issues:0Issues:0

unity-packing-clip

Screen clipping and packing clipped area for Unity.

Language:C#License:MITStargazers:8Issues:4Issues:0