mattatz's repositories
unity-voxel
Mesh voxelization for Unity.
unity-teddy
Teddy algorithm implementation in Unity.
unity-procedural-tree
Procedural tree builder for Unity
unity-volume-rendering
Volume rendering by object space raymarching for Unity
CellularGrowth
GPU-based cellular growth simulation in Unity. đź§
unity-verlet-simulator
Simple verlet integration simulator for Unity.
THREE.Fire
Ray tracing based procedural volumetric fire for three.js
unity-mesh-builder
Primitive mesh builder for Unity.
unity-volume-sampler
Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.
PointCloudExplorer
PointCloudExplorer is an experimental project using point cloud data on Unity.
DifferentialGeometryStudy
Study of differential geometry with Rust + WebGL
bevy_points
Point mesh plugin for Bevy
bevy_curvo
Helper library for rendering curves and surfaces modeled with Curvo in Bevy.
wgpu-wasm-test
a small sample of using wasm-pack to run wgpu with webgl backend.
bevy_normal_material
Simple normal material plugin for Bevy
bevy_polyline
Polyline Rendering for Bevy
bevy_mod_picking
Unofficial 3D mouse picking plugin for Bevy
gauss-quad
Rust library for applying Gaussian quadrature to integrate a function
smooth-bevy-cameras
Bevy camera controllers with buttery, exponential smoothing.