matrixhawk's starred repositories
android-openGL-canvas
An Android library that provides views using openGL canvas to draw things on SurfaceView or TextureView.
GraphicAlgorithm
:octopus: :octopus:图形学论文实现
UnityCsReference
Unity C# reference source code.
ModernGraphicsEngineGuide
现代图形引擎入门指南
AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
Mr.-Ranedeer-AI-Tutor
A GPT-4 AI Tutor Prompt for customizable personalized learning experiences.
Blue-topaz-example
Blue topaz themes example vault for Obsidian
Cocos-Resource
:books:Cocos 资料大全(全版本)
CameraView
📸 A well documented, high-level Android interface that makes capturing pictures and videos easy, addressing all of the common issues and needs. Real-time filters, gestures, watermarks, frame processing, RAW, output of any size.
HackBrowserData
Extract and decrypt browser data, supporting multiple data types, runnable on various operating systems (macOS, Windows, Linux).
howto-make-more-money
程序员如何优雅的挣零花钱,2.0版,升级为小书了。Most of this not work outside China , so no English translate
GameReverseNote
记录游戏逆向的分析过程
Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
glslEditor
Simple WebGL Fragment Shader Editor
glslViewer
Console-based GLSL Sandbox for 2D/3D shaders
awesome-spider
爬虫集合