Manh Ha Hoang's repositories
Open3D
Open3D: A Modern Library for 3D Data Processing
nvblox
A GPU-accelerated TSDF and ESDF library for robots equipped with RGB-D cameras.
OpenGR
OpenGR: A C++ library for 3D Global Registration
Easy3D
A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data
photo
The photo package provides access to digital cameras. Much of the underlying functionality is provide by the gPhoto libary. The system package libgphoto2-2-dev or equivalent is required.
config
Collection of config files for cpp, python projects
vscode_ros2_workspace
A template for using VSCode as an IDE for ROS2 development.
manhha1402
My personal repository
isaac_ros_nvblox
Hardware-accelerated 3D scene reconstruction and Nav2 local costmap provider using nvblox
mvs-texturing
Algorithm to texture 3D reconstructions from multi-view stereo images
openvslam
This is a community fork of https://github.com/xdspacelab/openvslam
vcglib
The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes
votenet
Deep Hough Voting for 3D Object Detection in Point Clouds
BlenderProc
A procedural Blender pipeline for photorealistic training image generation
TEASER-plusplus
A fast and robust point cloud registration library
apriltag
AprilTag is a visual fiducial system popular for robotics research.
stag_ros
A ROS package for the Stable Fiducial Marker System
stag
STag: A Stable Fiducial Marker System
geometry2
A set of ROS packages for keeping track of coordinate transforms.
rgbd_tm
Robust Texture Mapping using RGB-D Cameras
Pangolin
Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.
ORB_SLAM3-RGBD-Inertial
RGBD-inertial mode and its ROS interface was added to ORB_SLAM3. Two ROS interfaces Mono_inertial and Stereo_inertial were provided. Modified the loading vocabulary in a faster binary way.
charuco_calibration
Camera calibration via charuco board package
buildOpenCVXavier
Build and install OpenCV for the NVIDIA Jetson AGX Xavier
Sophus
C++ implementation of Lie Groups using Eigen.