lp249839965's repositories

Material-Map-Generator

Easily create AI generated Normal maps, Displacement maps, and Roughness maps.

Language:PythonLicense:Apache-2.0Stargazers:2Issues:0Issues:0

o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

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Blender-For-UnrealEngine-Addons

I have created this addons for export asset from Blender to Unreal Engine 4

Language:PythonLicense:GPL-3.0Stargazers:1Issues:0Issues:0

DirectStorage

DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.

License:MITStargazers:1Issues:0Issues:0

EveryCulling

This library integrate multiple culling algorithm into One system.

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gcoord

地理坐标系转换工具

Language:TypeScriptLicense:MITStargazers:1Issues:1Issues:0

geometric

A JavaScript library for doing geometry.

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hello-webgpu

Cross-platform C++ example for WebGPU and Dawn

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HLSLMaterial

HLSL Material for Unreal Engine

License:MITStargazers:1Issues:0Issues:0

idb

IndexedDB, but with promises

License:ISCStargazers:1Issues:0Issues:0

InfLightProbe

Automatic Light probe generator for Unity engine. Based on "Light Grid" of "Precomputed Lighting in CoD IW 2017". and "Light probe interpolation using tetrahedral tessellations" by "Robert Cupisz".

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LuisaCompute

High-Performance Rendering Framework on Stream Architectures

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Lumen

A Vulkan Raytracing framework for various bidirectional path tracing techniques

License:MITStargazers:1Issues:0Issues:0

MyLibrary

📚 A list of some interesting papers (computer graphics) that I read 📚

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nanoGPT

The simplest, fastest repository for training/finetuning medium-sized GPTs.

Language:PythonLicense:MITStargazers:1Issues:0Issues:0

stable-diffusion-webui

Stable Diffusion web UI

License:AGPL-3.0Stargazers:1Issues:0Issues:0

swissgl

SwissGL is a minimalistic wrapper on top of WebGL2 JS API. It's designed to reduce the amount of boilerplate code required to manage GLSL shaders, textures and framebuffers when making procedural visualizations or simulations.

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three-ts-types

TS type library for the popular webgl library threejs

Stargazers:1Issues:0Issues:0

TriangleMeshDistance

Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh

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Unreal-Diffusion

Stable Diffusion for Unreal Engine

License:MITStargazers:1Issues:0Issues:0

VolumetricReSTIRRelease

Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"

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wgsl_reflect

A WebGPU Shading Language parser and reflection library for Javascript.

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Auto-GPT

An experimental open-source attempt to make GPT-4 fully autonomous.

License:MITStargazers:0Issues:0Issues:0

dream-textures

Stable Diffusion built-in to Blender

License:GPL-3.0Stargazers:0Issues:0Issues:0

f2-nerf

Fast neural radiance field training with free camera trajectories

License:Apache-2.0Stargazers:0Issues:0Issues:0

infinigen

Infinite Photorealistic Worlds using Procedural Generation

License:BSD-3-ClauseStargazers:0Issues:0Issues:0

nerfstudio

A collaboration friendly studio for NeRFs

License:Apache-2.0Stargazers:0Issues:0Issues:0

pix2pix3D

pix2pix3D: Generating 3D Objects from 2D User Inputs

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segment-geospatial

A Python package for segmenting geospatial data with the Segment Anything Model (SAM)

License:MITStargazers:0Issues:0Issues:0

WebGPU-Cpp

A single-file zero-overhead C++ idiomatic wrapper for WebGPU native

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