binary's starred repositories
Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
unity-voxel
Mesh voxelization for Unity.
precomputed_atmospheric_scattering
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".
unity-delaunay
A Delaunay/Voronoi library for Unity, and a simple destruction effect
unity-texture-packer
:hammer: Utility to combine color channels from different textures into a single output.
AtmosphericScattering
Atmospheric Scattering for Unity
webgl-path-tracing
Path tracing in GLSL using WebGL
gameplay-ability-system-for-unity
Gameplay-Ability-System For Unity
FidelityFX-SSSR
Stochastic Screen Space Reflections (SSSR)
OpenVDBForUnity
Unity plugins for OpenVDB
ComputeStochasticReflections
Compute Stochastic Screen Space Reflections for unity post processing
Texture3DPreview-for-Unity
This package enables interactive previews of Texture3D assets in Unity's Inspector window. You can directly download the Unity package in the Release section (https://github.com/raphael-ernaelsten/Texture3DPreview-for-Unity/releases)
InfinityRenderPipeline
Graphics Research for Unity Scriptable Render Pipeline.
UnityTerrainErosionGPU
Hydraulic and thermal erosion with shallow water equations implemented in Unity using compute shaders.
ShaderDebugger
Simple Unity framework to debug shader code
SimpleVertexPainter
A simple plugin for unity,to paint vertex color
UnityShader
Unity Shader Demo
LPV-in-Unity-2017
LPV Implementation in Unity 2017
Unity-URP-HexTiling
Hextile is a method for avoiding repetition when tiling textures.
Materialize
Materialize is a program for converting images to materials for use in video games and whatnot