Lauro Oyen's starred repositories
carbon-lang
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
TerraForge3D
Cross Platform Professional Procedural Terrain Generation & Texturing Tool
OimoPhysics
A cross-platform 3D physics engine
D3D12_Research
Personal hobby project to experiment with various rendering techniques.
Adria-DX12
Rendergraph-based graphics engine written in C++ using DirectX12
bevy-hikari
A Realtime Path Tracer for Bevy.
ArcGameEngine
AGE: Arc Game Engine is an open-source engine for building 2D & 3D real-time rendering and interactive contents, especially video games with C# scripting support.
SwitchOrnamentReference
Reference code for my homemade Nintendo Switch ornament
autodiff-cpp
A single header-only C++ library for automatic / algorithmic differentiation.
continuous-style-control
Image morphing between prompts using Stable Diffusion