IainWinter / IwEngine

This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems of Unity / game engines in general worked.

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This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems of Unity / game engines in general worked.


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Language:C++ 78.9%Language:Logos 14.0%Language:GLSL 3.4%Language:C 1.5%Language:HTML 0.6%Language:Lua 0.4%Language:TypeScript 0.4%Language:JavaScript 0.3%Language:CSS 0.2%Language:C# 0.1%Language:Batchfile 0.1%Language:Makefile 0.0%