KillerCroc9 / Endless-Pipe

Unity project showcasing a fascinating approach to procedural pipe generation using a custom math function! In this project, I leveraged the power of Unity's scripting capabilities to dynamically create random pipe structures during runtime, offering endless possibilities for exciting game levels or simulations.

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Unity project showcasing a fascinating approach to procedural pipe generation using a custom math function! In this project, I leveraged the power of Unity's scripting capabilities to dynamically create random pipe structures during runtime, offering endless possibilities for exciting game levels or simulations.


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Language:C# 68.9%Language:ShaderLab 26.8%Language:HLSL 4.3%