keijiro / NoiseShader

Noise shader library for Unity

Repository from Github https://github.comkeijiro/NoiseShaderRepository from Github https://github.comkeijiro/NoiseShader

Noise Shader Library for Unity

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NoiseShader is a Unity package that provides gradient noise functions written in HLSL. Most of these functions are ported from the webgl-noise library, originally developed by Stefan Gustavson and Ahima Arts.

Currently, the package includes the following noise functions:

  • 1D gradient noise
  • Classic Perlin noise (2D/3D)
  • Periodic Perlin noise (2D/3D)
  • Simplex noise (2D/3D)
  • Analytical derivatives of simplex noise (2D/3D)

How to Install

The Klutter Tools package (jp.keijiro.noiseshader) can be installed via the "Keijiro" scoped registry using Package Manager. To add the registry to your project, please follow these instructions.

About

Noise shader library for Unity

License:MIT License


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Language:HLSL 68.8%Language:C# 31.2%