jkwwwwow's starred repositories
Hitomi-Downloader
:cake: Desktop utility to download images/videos/music/text from various websites, and more.
HighwayEnv
A minimalist environment for decision-making in autonomous driving
robotics-rl-srl
S-RL Toolbox: Reinforcement Learning (RL) and State Representation Learning (SRL) for Robotics
My_Bibliography_for_Research_on_Autonomous_Driving
Personal notes about scientific and research works on "Decision-Making for Autonomous Driving"
rl-collision-avoidance
Implementation of the paper "Towards Optimally Decentralized Multi-Robot Collision Avoidance via Deep Reinforcement Learning"
DRL_Path_Planning
This is a DRL(Deep Reinforcement Learning) platform built with Gazebo for the purpose of robot's adaptive path planning.
motion-planner-reinforcement-learning
End to end motion planner using Deep Deterministic Policy Gradient (DDPG) in gazebo
Lane-Change-Simulation
This is an C++ implementation of lane change decision making in simulated autonomous driving, path planning and markov decision process as well as particle filters are considered
f110_rrt_star
RRT Star path planning for dynamic obstacle avoidance for the F110 Autonomous Car
Recurrent-Multiagent-Deep-Deterministic-Policy-Gradient-with-Difference-Rewards
Deep Reinforcement Learning (DRL) algorithms have been successfully applied to a range of challenging simulated continuous control single agent tasks. These methods have further been extended to multiagent domains in cooperative, competitive or mixed environments. This paper primarily focuses on multiagent cooperative settings which can be modeled for several real world problems such as coordination of autonomous vehicles and warehouse robots. However, these systems suffer from several challenges such as, structural credit assignment and partial observability. In this paper, we propose Recurrent Multiagent Deep Deterministic Policy Gradient (RMADDPG) algorithm which extends Multiagent Deep Determinisitic Policy Gradient algorithm - MADDPG \cite{lowe2017multi} by using a recurrent neural network for the actor policy. This helps to address partial observability by maintaining a sequence of past observations which networks learn to preserve in order to solve the POMDP. In addition, we use reward shaping through difference rewards to address structural credit assignment in a partially observed environment. We evaluate the performance of MADDPG and R-MADDPG with and without reward shaping in a Multiagent Particle Environment. We further show that reward shaped RMADDPG outperforms the baseline algorithm MADDPG in a partially observable environmental setting.
Autonomous_Parking_ROS
16-782 Planning & Decision-making for Robotics final project
autonomous_golf_cart
This is our attempt at replicating the results of the famous ICRA 2015 paper on Intention aware Online POMDP planning for autonomous systems. This project is a part of the course ASEN6519 - Decision Making Under Uncertainty that we took in Spring 2020.
RL-environnement-for-autonomous-car
In this repo, I used some math and image manipulation skills to create my own reinforcement learning environnement for autonomous car
POMDPIDMModel.jl
Decision-Making at Intersections based on POMDP and IDM Model
autonomous_car_rl
Code for Autonomous Car with Reinforcement Learning