jiangweiff's starred repositories
docker-ipsec-vpn-server
Docker image to run an IPsec VPN server, with IPsec/L2TP, Cisco IPsec and IKEv2
unity-delaunay
A Delaunay/Voronoi library for Unity, and a simple destruction effect
ozz-animation
Open source c++ skeletal animation library and toolset
sd-webui-EasyPhoto
📷 EasyPhoto | Your Smart AI Photo Generator.
hextile-demo
demonstrates hex-tiling
UnityStandaloneFileBrowser
A native file browser for unity standalone platforms
UnityMeshSimplifier
Mesh simplification for Unity.
azerothcore-wotlk
Complete Open Source and Modular solution for MMO
stable-diffusion
A latent text-to-image diffusion model
stable-diffusion
Optimized Stable Diffusion modified to run on lower GPU VRAM
WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
ShaderGraph
Unity ShaderGraph project
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
ComputeSharp
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
precomputed_atmospheric_scattering
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".
WaterSimulation
A simulation of water using gerstner waves implemented in Unity.
engine-sim
Combustion engine simulator that generates realistic audio.
Tiled-Directional-Flow
A shader to control the direction water flows based on a flow map in Unity.