jiangweiff's repositories

Awesome-Unity-Shader

:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders

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CloudsDemo

A small demo for volumetric clouds, SDF mesh and noise based ocean

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CsToLua

CsToLua 是一个类似于tolua++的工具,用于把c#脚本绑定到lua

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imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

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million_game_server

《百万在线:大型游戏服务端开发》是C++与Lua方向游戏服务端开发的入门书籍,内容涵盖Skynet引擎、C++底层开发、服务端架构设计等多个方面,全景展现网络游戏核心技术。

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pbc

A protocol buffers library for C

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PostProcessing

Post Processing Stack

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protoc-gen-lua

Google's Protocol Buffers project, ported to Lua

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realtime-clouds

Implementation of Horizon: Zero Dawn's cloud renderer.

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skynet

A lightweight online game framework

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Unity_SphericalHarmonics_Tools

Two tools for Unity to deal with spherical harmonics

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volsample

Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.

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X-PostProcessing-Library

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

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xxqg-src

源代码(经过了压缩)

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