jiangweiff's repositories
Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
CloudsDemo
A small demo for volumetric clouds, SDF mesh and noise based ocean
CsToLua
CsToLua 是一个类似于tolua++的工具,用于把c#脚本绑定到lua
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
million_game_server
《百万在线:大型游戏服务端开发》是C++与Lua方向游戏服务端开发的入门书籍,内容涵盖Skynet引擎、C++底层开发、服务端架构设计等多个方面,全景展现网络游戏核心技术。
pbc
A protocol buffers library for C
PostProcessing
Post Processing Stack
protoc-gen-lua
Google's Protocol Buffers project, ported to Lua
realtime-clouds
Implementation of Horizon: Zero Dawn's cloud renderer.
skynet
A lightweight online game framework
Unity_SphericalHarmonics_Tools
Two tools for Unity to deal with spherical harmonics
volsample
Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.
X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
xxqg-src
源代码(经过了压缩)