To generate all files use Signals.Generator.writeFiles.
If you want to generate just certain files use the writeFile functions in the submodules.
See Signals.Generator/example.fsx
Signals for Unity3D - code generator
To generate all files use Signals.Generator.writeFiles.
If you want to generate just certain files use the writeFile functions in the submodules.
See Signals.Generator/example.fsx
Signals for Unity3D - code generator
MIT License