James Please's repositories
react-request
Declarative HTTP requests for React
2d-outlines-urp
A 2D outline shader for SpriteRenderers in Unity, using Shader Graph and Universal RP.
bytesize-refraction
A bytesize effect for simple glass-like refraction in Unity Shader Graph.
cel-shading
A collection of shaders used to demonstrate cel-shading in Unity.
cel-shading-urp
A cel-shading Shader Graph for Universal Render Pipeline.
constate
Scalable state using React Hooks & Context
dissolve-urp
A dissolve shader for Unity Shader Graph and Universal Render Pipeline.
eleventyone
A scaffold for a quick start building with the Eleventy SSG
image-ultra
A second series of image effect shaders made in Unity.
jotai
👻 Primitive, flexible state management for React
Kino
A collection of custom post processing effects for Unity
motion
Open source, production-ready animation and gesture library for React
moto.js
A light motion library with curvilinear support.
Next-gh-page-example
Next.js gh-pages example
palettes
A tool for creating nice, percerptually correct and colorblind-safe color palettes.
portals-urp
A recreation of the Portals demo in Universal Render Pipeline.
shaders-hologram
A holographic Shader Graph for Unity URP.
shaders-portal
A showcase of shader effects to replicate portals in different games.
smo-shaders
A collection of shaders to replicate those used in Super Mario Odyssey's Snapshot Mode.
Unite2017
Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017
UniteNow20-Persistent-Data
Example Scripts for the UniteNow 2020 Persistent Data talk
UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
UvSquares
Blender addon for reshaping UV selection into grid.