James Please's repositories
moment-business
Utilities for work days in Moment. (Western workweeks only.)
react-state-context
Lightweight state management using React Context
zero-boilerplate-redux
An example real-world Redux CRUD application with no boilerplate
materialish
React components that loosely follow Material Design
material-design-icons
A repository for Material Design SVG Icons
timeline-utils
WIP: Utilities for working with timeline visualizations
vscode-new-files-from-template
Create VSCode files from a template definition
cel-shading
A collection of shaders used to demonstrate cel-shading in Unity.
codesandbox-client
An online code editor tailored for web application development 🏖️
document-visibility
React hook for subscribing to document visibility
graphql.github.io
GraphQL Documentation at graphql.org
input-value
React hook for creating input values
network-status
React hook to track Network status
node-fetch
A light-weight module that brings window.fetch to Node.js
node-sql-migrations
raw SQL migrations for node
objectpath
Parse js object paths using both dot and bracket notation. Stringify an array of properties into a valid path.
react-meets-swiftui
common react design patterns implemented in swiftui
react-static
⚛️ 🚀 A progressive static site generator for React.
twgl.js
A Tiny WebGL helper Library
Unity-PathFindingAlgorithms
BFS, Greedy Best-First Search, Dijkstra and A* path finding algorithms
UnityToonShader
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.
window-size
React hook for subscribing to window size
WPFSLBlendModeFx
A Blend Mode Library for WPF 4.0