isl-org / open3d-cmake-find-package

Find pre-installed Open3D package in CMake

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Find Pre-Installed Open3D Package in CMake

This is one of the two CMake examples showing how to use Open3D in your CMake project:

For more details, check out the Open3D repo and Open3D docs.

Step 1: Compile and install Open3D

Follow the Open3D compilation guide, compile and install Open3D in your preferred location. You can specify the installation path with CMAKE_INSTALL_PREFIX and the number of parallel jobs to speed up compilation.

On Ubuntu/macOS:

git clone --recursive https://github.com/intel-isl/Open3D.git
cd Open3D
mkdir build
cd build
cmake -DBUILD_SHARED_LIBS=ON -DCMAKE_INSTALL_PREFIX=${HOME}/open3d_install ..
make install -j 12
cd ../..

On Windows:

git clone --recursive https://github.com/intel-isl/Open3D.git
cd Open3D
mkdir build
cd build
cmake -DBUILD_SHARED_LIBS=ON -DCMAKE_INSTALL_PREFIX=C:\open3d_install ..
cmake --build . --config Release --parallel 12 --target install
cd ..\..

Note: -DBUILD_SHARED_LIBS=ON is recommended if -DBUILD_CUDA_MODULE=ON.

Step 2: Use Open3D in this example project

On Ubuntu/macOS:

git clone https://github.com/intel-isl/open3d-cmake-find-package.git
cd open3d-cmake-find-package
mkdir build
cd build
cmake -DOpen3D_ROOT=${HOME}/open3d_install ..
make -j 12
./Draw

On Windows:

git clone https://github.com/intel-isl/open3d-cmake-find-package.git
cd open3d-cmake-find-package
mkdir build
cmake -DOpen3D_ROOT=C:\open3d_install ..
cmake --build . --config Release --parallel 12
Release\Draw

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Find pre-installed Open3D package in CMake

License:MIT License


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