ihmcrobotics / euclid

Vector math, geometry, reference frame, and shapes 2D & 3D

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Orientation3DBasics misses geometricallyEquals

calvertdw opened this issue · comments

Orientation3DBasics misses geometricallyEquals

That's a tricky one that'll take a while to implement. It relies on measuring the distance between any 2 kind of orientation (matrix, quaternion, yaw-pitch-roll, axis-angle)

Added in 0.18.0