hejia-v's starred repositories

SaintsField

A Unity Inspector extension tool focusing on script fields inspector enhancement

Language:C#License:MITStargazers:192Issues:0Issues:0

NodesDifferencesBetweenShadergraphAndAmplifyShaderEditor

Nodes Differences Between Shadergraph And AmplifyShaderEditor

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NovelsEditor

一款简单的视觉小说编辑器

Language:C#Stargazers:30Issues:0Issues:0

UnityJigglePhysics

A unity addon for adding stretchy bouncy physics to bones and meshes.

Language:ShaderLabLicense:MITStargazers:290Issues:0Issues:0

LocomotionSystem

Automated semi-procedural walking and running on uneven terrain

Language:C#License:MPL-2.0Stargazers:76Issues:0Issues:0

F8Framework

F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。

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sdf_shadow_threshold_map

Create a Shadow Threshold Map by interpolating SDF

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NodeGraph

Node graph control in WPF.

Language:C#License:MITStargazers:138Issues:0Issues:0

DanbaidongRP

ToonRenderPipeline Unity6 RayTracing

Language:C#License:NOASSERTIONStargazers:391Issues:0Issues:0

Unity-ScreenSpaceReflections-URP

SSR solution for Unity URP

Language:C#License:MITStargazers:409Issues:0Issues:0

public_source_engines

Game Engines with Source: Learning from the best

Stargazers:420Issues:0Issues:0

UnrealSharp

UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# with Hot Reload

Language:C#License:MITStargazers:901Issues:0Issues:0

UnityURP-MobileScreenSpacePlanarReflection

Reusable RendererFeature of MobileScreenSpacePlanarReflection

Language:C#License:MITStargazers:1052Issues:0Issues:0

youdaonote-pull

📝 一个一键导出 / 备份「有道云笔记」所有笔记的 Python 脚本。 A Python script to export/backup all the notes of the "Youdao Note".

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YIUI

Unity3D UGUI Framework

Language:C#License:MITStargazers:393Issues:0Issues:0

unity-delaunay

A Delaunay/Voronoi library for Unity, and a simple destruction effect

Language:C#License:MITStargazers:800Issues:0Issues:0

3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

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quivr

Opiniated RAG for integrating GenAI in your apps 🧠 Focus on your product rather than the RAG. Easy integration in existing products with customisation! Any LLM: GPT4, Groq, Llama. Any Vectorstore: PGVector, Faiss. Any Files. Anyway you want.

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JavaToCSharp

Java to C# converter

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ShaderLibrary

希望开源能够帮到所有人

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go2cs

Golang to C# Converter

Language:C#License:MITStargazers:363Issues:0Issues:0

jingmo

『京墨』开源的中华文化宝典 APP,诗(词)文(名句)、汉字、成语、词语、歇后语、绕口令、传统节日、传统色、节气、人物等。

Language:KotlinLicense:GPL-3.0Stargazers:1725Issues:0Issues:0

HonkaiStarRailToonShader

This is a Honkai StarRail ToonLike Shader for unity(for URP)

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Unity-UI-Rounded-Corners

This components and shaders allows you to add rounded corners to UI elements!

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slay-the-spire-map-in-unity

Implementation of the Slay the Spire Map in Unity3d

Language:C#License:MITStargazers:295Issues:0Issues:0

xaml-math

A collection of .NET libraries for rendering mathematical formulae using the LaTeX typesetting style, for the WPF and Avalonia XAML-based frameworks

Language:C#License:MITStargazers:643Issues:0Issues:0

URP_ASE_Tutorial

Amplify Shader Editor Tutorial with Universal Render Pipeline

Language:C#License:GPL-3.0Stargazers:302Issues:0Issues:0

XamlX

General purpose pluggable XAML compiler with no runtime dependencies.

Language:C#License:MITStargazers:321Issues:0Issues:0

MarkDownEditor

An open-source modern-style desktop markdown editor for Windows 7 and above, based on WPF

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Vertx.Debugging

Debugging utilities for Unity

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