hejia-v's repositories
animation_nodes
Node based visual scripting system designed for motion graphics in Blender.
AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
atom
Memory efficient Python objects
Cplusplus-Concurrency-In-Practice
A Detailed Cplusplus Concurrency Tutorial 《C++ 并发编程指南》
KSFramework
KSFramework = KEngine + SLua , Unity3D Framework/Toolsets focus on hot reload
MaterialUI
MaterialUI is a UI kit for Unity that follows Google's official material design guidelines.
mypaint
MyPaint is a simple drawing and painting program that works well with Wacom-style graphics tablets.
Node_Editor
Node Editor framework for Unity3D
rts
Real Time Strategy
UnityDllInjector
IL Code Inject for Unity3D or other C# projects
UnityScreenNavigator
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
UnrealEnginePython
Embed Python in Unreal Engine 4
XCSkillEditor_Unity
基于Flux扩展开发的UnityAct技能编辑器, ,集成Mirror支持局域网联机