NotMz's repositories
DestructionShader
Unity Destruction made with geometry shader
GPUAnimator
GPU animator system based on chenjd's project
Unity_Metaball2DShader
Shader を使って 2 次元のメタボールを描画します。
OceanLightingFFT
Proland - Real-time Ocean Rendering and Lighting FFT using OpenGL, VS2015
DrawMeshWithMotionVectors
An example showing how to generate per-object motion vectors when using DrawMesh.
gpu-physics-unity
Through this configuration, no per voxel data is transferred between the GPU and the CPU at runtime.
InstancedMotionVector
Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.
KvantLattice
A GPU accelerated fractal terrain renderer for Unity
NoMansScanner
A Depth-based Image Effect recreating the Topographic Scanner of No Man's Sky.
rigidbody-gpu
Rigid Body Simulation on the GPU
ToysFactory
http://zhuanlan.zhihu.com/toys-factory
Unity-Community-Ocean
A community effort to create an ocean object for Unity.
Unity-Delaunay
unity delaunay triangulation render with GL API
UnityScreenSpaceBoolean
Screen Space Boolean Implementation for Unity.
UnityVolumeRendering
A simple example of Volume Rendering for Unity.
UnityWaterSurface
Water Surface Simulation using CutomRenderTexture in Unity 2017.1