garric

garric

Geek Repo

Company:Tencent

Location:Shanghai,P.R.China

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garric's starred repositories

vscode

Visual Studio Code

Language:TypeScriptLicense:MITStargazers:160749Issues:3285Issues:179593

mindsdb

The platform for building AI from enterprise data

Language:PythonLicense:NOASSERTIONStargazers:25505Issues:392Issues:3849

pumpkin-book

《机器学习》(西瓜书)公式详解

ChromeAppHeroes

🌈谷粒-Chrome插件英雄榜, 为优秀的Chrome插件写一本中文说明书, 让Chrome插件英雄们造福人类~ ChromePluginHeroes, Write a Chinese manual for the excellent Chrome plugin, let the Chrome plugin heroes benefit the human~ 公众号「0加1」同步更新

Language:JavaScriptLicense:GPL-3.0Stargazers:21765Issues:630Issues:49

filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Language:C++License:Apache-2.0Stargazers:17383Issues:382Issues:2224

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Language:C++License:BSD-2-ClauseStargazers:14638Issues:479Issues:1537

leedl-tutorial

《李宏毅深度学习教程》(李宏毅老师推荐👍),PDF下载地址:https://github.com/datawhalechina/leedl-tutorial/releases

Language:Jupyter NotebookLicense:NOASSERTIONStargazers:11196Issues:263Issues:79

MoltenVK

MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.

Language:Objective-C++License:Apache-2.0Stargazers:4651Issues:133Issues:977

openmoonray

MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.

Language:PythonLicense:Apache-2.0Stargazers:4195Issues:70Issues:69

Vulkan-Samples

One stop solution for all Vulkan samples

Language:C++License:Apache-2.0Stargazers:4080Issues:91Issues:415

appleseed

A modern open source rendering engine for animation and visual effects

GLSL-PathTracer

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

Language:C++License:MITStargazers:1788Issues:40Issues:67

geogram

a programming library with geometric algorithms

Language:C++License:NOASSERTIONStargazers:1741Issues:36Issues:117

tungsten

High performance physically based renderer in C++11

Language:C++License:NOASSERTIONStargazers:1697Issues:94Issues:50

UnityHeapExplorer

A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.

Language:C#License:MITStargazers:1026Issues:30Issues:6

hybrid-rendering

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

Language:C++License:MITStargazers:754Issues:10Issues:18

UE4-CheatSheet

An Cheat Sheet for Unreal Engine 4 C++ programming, licensed under CC BY-NC-SA 4.0

Language:TeXLicense:NOASSERTIONStargazers:429Issues:23Issues:1

ReSTIR_PT

Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"

Language:C++License:BSD-3-ClauseStargazers:396Issues:6Issues:3

signals-and-systems-lecture

Continuous- and Discrete-Time Signals and Systems - Theory and Computational Examples

Language:Jupyter NotebookLicense:NOASSERTIONStargazers:321Issues:20Issues:3

tonemapper

A tool for exploring and applying various tonemapping operators.

Language:C++License:MITStargazers:321Issues:14Issues:10

RealSkel

Real-time Skeletonization for Sketch-based Modeling

Language:C++License:GPL-3.0Stargazers:268Issues:11Issues:2

rendering-bib

My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics.

GDC2019_Public

Public repository for my GDC 2019 presentation "Breaking Down Barriers"

readings

This is a list of readings for CS348K.

Liberg

A high-performance and lightweight suites for spring-boot-based web developing.

Language:JavaLicense:MITStargazers:44Issues:2Issues:0

Real-Time-Global-Illumination-in-Web-Browsers

The Bachelor's thesis covering the work found under the Global Illuminati organisation