Nikolay Galko's repositories
ogl-reflections
Experimental reflection support for OpenGL
OpenCartRestApi
This is restful api for opencart.
Vulkan-2
Vulkan examples using VulKan ToolS (VKTS)
vkcpp
C++ Vulkan API
CRYENGINE
CRYENGINE source code.
BansheeEngine
Banshee Game Engine
DOOM-3-BFG-DX11
A port of Doom 3 BFG Edition from OpenGL to DirectX 11
dava.framework
Cross platform game development framework
Tessellation
OpenGL sample that demonstrates terrain tessellation on the GPU
Framelock
OpenGL sample that demonstrates how to enable Framelock in an application
amd-codexl-analyzer
Shader & Kernel Analyzer component of AMD's CodeXL Tool
whereami
Locate the current executable and the current module on the file system
Alloy-Graphics-Library
UI library written with NanoVG, GLFW, and modern OpenGL in C++11
SystemProgramming
Angrave's Crowd-Sourced System Programming Book used at UIUC
xenia
Xbox 360 Emulator Research Project
common-shaders
Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
Doom3
Doom 3 for projects...
proctree
Procedural tree mesh generator (and editor)
btsk
Behavior Tree Starter Kit
shinyprofiler
Automatically exported from code.google.com/p/shinyprofiler
SoftOcclude
Software rasterization occlusion culling library
DX12-Multi-Adapter
DirectX 12 Explicit Multi-adapter Sample
SparseVoxelOctree
Sparse Voxel Octree Implementation - Upenn CIS-565 final project
LumixEngine
3d game engine