Nikolay Galko (galek)

galek

Geek Repo

Company:I'm ready for new discoveries

Location:Moscow

Home Page:https://galek.ru

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Organizations
gamedevforks
ILoveAlpine
novaml-com

Nikolay Galko's repositories

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ogl-reflections

Experimental reflection support for OpenGL

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OpenCartRestApi

This is restful api for opencart.

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Vulkan-2

Vulkan examples using VulKan ToolS (VKTS)

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vkcpp

C++ Vulkan API

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CRYENGINE

CRYENGINE source code.

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BansheeEngine

Banshee Game Engine

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DOOM-3-BFG-DX11

A port of Doom 3 BFG Edition from OpenGL to DirectX 11

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dava.framework

Cross platform game development framework

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Tessellation

OpenGL sample that demonstrates terrain tessellation on the GPU

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Framelock

OpenGL sample that demonstrates how to enable Framelock in an application

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amd-codexl-analyzer

Shader & Kernel Analyzer component of AMD's CodeXL Tool

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whereami

Locate the current executable and the current module on the file system

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Alloy-Graphics-Library

UI library written with NanoVG, GLFW, and modern OpenGL in C++11

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SystemProgramming

Angrave's Crowd-Sourced System Programming Book used at UIUC

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xenia

Xbox 360 Emulator Research Project

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common-shaders

Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.

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Doom3

Doom 3 for projects...

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proctree

Procedural tree mesh generator (and editor)

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btsk

Behavior Tree Starter Kit

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shinyprofiler

Automatically exported from code.google.com/p/shinyprofiler

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SoftOcclude

Software rasterization occlusion culling library

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DX12-Multi-Adapter

DirectX 12 Explicit Multi-adapter Sample

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SparseVoxelOctree

Sparse Voxel Octree Implementation - Upenn CIS-565 final project

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maratis

Automatically exported from code.google.com/p/maratis

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LumixEngine

3d game engine

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