Nikolay Galko's repositories
glslcookbook
Example code for the OpenGL Shading Language Cookbook
ng-yandex-metrika
Update for Angular 14
OpenAL-MOB
OpenAL-MOB is a fork of openAL that supports Head Related Transfer Functions. This will help game developers build games that sound great through any pair of headphones or any of the JAMBOX speakers with LiveAudio playback enabled.
OpenGLText
Efficient and clean text rendering for OpenGL
SimpleOctree
A simple octree with good commenting for learning how octrees work.
cognito-local
Local emulator for Amazon Cognito
EASTL
Clone of the EASTL library taken from http://gpl.ea.com/
gitlab-ci-runner-win
Windows Runner for Gitlab CI
hbao
Horizon Based Ambient Occlusion
hlsl2glslfork
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
Learn-OpenGLES-Tutorials
Welcome to the Learn OpenGL ES project home page! This project is a repository for the lessons and tutorials over at http://www.learnopengles.com/
LightScattering
Source code for the light scattering sample
mygui
Fast, flexible and simple GUI.
Ogre-Android-Game-Example
Ogre android game example
opengl33_dev_cookbook_2013
OpenGL Development Cookbook (book code with build and configuration fixes)
opengles3-book
OpenGL ES 3.0 Programming Guide Sample Code
OutdoorLightScattering
Outdoor Light Scattering Sample
RuntimeCompiledCPlusPlus
Runtime-Compiled C++ is a way to reliably make major changes to your C++ code at runtime and see the results immediately.
vs-tool
Visual Studio 2010 plugin to integrate MinGW, Clang and Emscripten to the VS IDE.
xray
X-Ray Engine 1.5