fwzhuang's repositories
An-Eigenanalysis-of-Angle-Based-Deformation-Energies
The source code of the paper An Eigenanalysis of Angle-Based Deformation Energies
ChromaEngine
Open Source Game Engine
cloth-manipulation
Cloth manipulation through simulation with C-IPC
Codim-IPC
Source Codes for Codimensional Incremental Potential Contact (C-IPC)
FastMassSpring
A modified implementation for fast mass spring systems based on Siggraph Asia 2013 Paper "Fast Simulation of Mass-Spring Systems"
fluid-engine-dev
Fluid simulation engine for computer graphics applications
frankmocap
A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator
Gaia
Gaia Physics Engine
GeometricTools
A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.
GPU_IPC
This is the first fully GPU Optimized IPC framework
HOBAKv1
A Library for Squashing Things
knitsketching
Knit Sketching's open source implementation
mocap4face
A free, multiplatform SDK for real time facial motion capture using blendshapes, and rigid head pose in 3D space from any RGB camera, photo, or video.
NeRF-Factory
An awesome PyTorch NeRF library
SPH_Taichi
A high-performance implementation of SPH in Taichi.
STAR
ECCV2020 - Official code repository for the paper : STAR - A Sparse Trained Articulated Human Body Regressor
TinyVBD
A tiny version of VBD, focused on mass spring strand simulation.
zeno
ZEn NOde system - a simulation & rendering engine in nodes