fwzhuang's repositories
WaterRendering
Realistic water rendering using shaders in OpenGL. Inspired from Evan Wallace's WebGL water rendering.
VITON
Code and dataset for paper "VITON: An Image-based Virtual Try-on Network"
simulator
VISGSim
face-analysis-sdk
Facial detection, landmark tracking and expression transfer library for Windows, Linux and Mac
kNN-CUDA
Fast k nearest neighbor search using GPU
gDel3D
gDel3D is the fastest 3D Delaunay triangulation algorithm. It uses the GPU for massive parallelism.
stitchMeshing
Partial source code of Siggraph 2018 paper "Stitch meshing"
Position-Based-Dynamics
Project for Dr. Chenfanfu Jiang's CIS 563 course: Making a PBD simulation from scratch
MPM
Simulating on GPU using Material Point Method and rendering.
GPU-Pro-Books-Source-Code
:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
UniSim
A CUDA accelerated physics simulator.
csb
A cloth and soft body simulation library, using position based dynamics.
PhyBS
PhD independent study: implementing basic and important soft body deformation papers
position-based-dynamics-1
Position-Based Dynamics in OpenCL, homework in Stanford's CS348C
xpbd
An implementation of "XPBD: position-based simulation of compliant constrained dynamics", MIG'16
DynamicFusion
An implementation of the CVPR best paper Dynamic Fusion
awesome_3DReconstruction_list
A curated list of papers & ressources linked to 3D reconstruction from images.
awesome-deep-learning
A curated list of awesome Deep Learning tutorials, projects and communities.
awesome-machine-learning
A curated list of awesome Machine Learning frameworks, libraries and software.
Tearable-Cloth
A tearable cloth simulation using vertlet integration.
SewingEditor
back up of my clothes project
face-alignment-in-3000fps
a c++ implementation of face alignment in 3000fps
terrainThreeJS
Three.js terrain example.
cudasims
Cuda Fluid Solver and Particles System for Maya and Houdini