excubo-ag/Blazor.Canvas Issues
draw RGBA byte array to canvas
Closed 5Poor Performance
Closed 7Blurry text
Closed 2Feature request: support for Path2D
Updated 3`ToBlobAsync` on `Canvas`
Closed 7ContextWebGL
Closed 1Save Paths and isPointInStroke()
Closed 3Blazor / .NET 6.0 readiness?
Closed 11Stacking
Closed 1Looks like not AOT ready
Closed 4Touch not Support on Whiteboard
Closed 1Demo link does not load
Closed 3IContext2D for testing
Updated 2Exception with MeasureTextAsync
Closed 1ClipAsync doesn't seem to work
Closed 4Pixel manipulation
Closed 2DrawImageAsync
Closed 14Offscreen canvas
Closed 1Polyline method
Closed 16canvas.toDataURL();
Closed 4DrawingImages
Closed 4Canvas events (preventDefault)
Closed 1Not an issue
Closed 1Slow response from canvas
Closed 3Hit Regions
Closed