excubo-ag / Blazor.Canvas

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ClipAsync not working when in a batch

bmcdonaldv opened this issue · comments

I was cleaning up some code and it seems that ClipAsync doesn't work in a Batch2D. It works when called from Context2D.

here

Should that be invoke?

Hi @bmcdonaldv,

You're 100% right. This is the same problem as #148, but for batching, which I missed when fixing #148. I'm in the process of creating a new version (2.6.6), so this should be resolved with the next update.

Thanks for raising this issue!

Best regards
Stefan

@stefanloerwald yes it works great. Thanks for looking at it.