Cliff's repositories
AI_Basic_UE532
Basic AI implementations with Blueprint
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BP_DragDropSingle
UE5 - drag and drop single player - BP only
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BP_Events
Event handling - blueprint
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BP_GameMode
using GameMode
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BP_Levels
simple game prototype
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BP_DD_Mult_UE532
drag and drop functionality as multiplayer
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BP_DD_Sngl_UE532
drag and drop functionality as single player
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BP_Events_UE532
event and event dispatchers in blueprint
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BP_GameMode_UE532
blueprint communication + simple pattern of making puzzle
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BP_Levels_UE532
simple game prototype + switch levels + save total score
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BP_Shaders
basic shaders
Control_01
UE 5.2 - data flow pipelines - BP/C++
CPP_Components
C++ components
Language:C++000
CPP_Events
C++ Events
Language:C++000
CPP_SubSys_01
SubSystems
Language:C++000
CPPBP_DataManagement
BP and C++ data tables
CPPBP_Interface
BP and C++ interface
Language:C++000
CPPBP_Tracer
Using LineTrace
Language:C++000
GlobalEventSystem-Unreal
Loosely coupled internal event system plugin for the Unreal Engine.
Language:C++MIT000
MMedia_sample_01
showcase sample project
Language:C++000
SampleTest
first git code
Language:C++000
Language:C#000