Developed with Unreal Engine 5.03 by: Katax
Email: katax.emperor@gmail.com
LinkedIn: www.linkedin.com/in/cliff-sharif
Home: www.kataxwork.com
This application:
6 actors - 2 pure blueprint, 2 pure C++, 2 BP with C++ components
Using distance detection approache
simulate customizable missel movement (fix target and guided)
Using:
C++ : Delegates, Actor Component