doppioslash / PBSUnityBookCode

The code and assets for my book "Physically Based Shader Development for Unity 2017"

Home Page:http://www.shadercat.com

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The code and assets for my book "Physically Based Shader Development for Unity 2017"

http://www.shadercat.com


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Language:C# 53.5%Language:HLSL 26.0%Language:ShaderLab 18.3%Language:GLSL 2.2%