Dmytro Banin (dmyyy)

dmyyy

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Location:Seattle, WA

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Dmytro Banin's repositories

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wfc3d

A Rust crate implementing the Wave Function Collapse algorithm for procedural generation

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Asynchronous-Programming-in-Rust

Asynchronous Programming in Rust, published by Packt

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azcosmos-example

Simple example program using CRUD operations to interface with azcosmos based on https://github.com/Azure/azure-sdk-for-go/tree/main/sdk/data/azcosmos

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bevy

A refreshingly simple data-driven game engine built in Rust

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bevy_asset_loader

Modified version of https://github.com/NiklasEi/bevy_asset_loader

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bevy_entity_pool

Re-usable entity pool for use in single-threaded contexts with exclusive world access.

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bevy_mod_billboard

Billboard text and texture support for bevy

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bevy_panorbit_camera

A simple pan and orbit camera for the Bevy game engine

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bevy_rand

A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.

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bevy_sprite3d

Use sprites in a 3d bevy scene.

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c2pa-rs

Rust SDK for the core C2PA (Coalition for Content Provenance and Authenticity) specification

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egui_graphs

Interactive graph visualization widget for rust powered by egui and petgraph

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erased-serde

Type-erased Serialize, Serializer and Deserializer traits

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ghx_proc_gen

2D & 3D procedural generation with WFC/Model synthesis in Rust

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glam-rs

A simple and fast linear algebra library for games and graphics

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GP2

The rule-based graph programming language GP 2

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indradb

A graph database written in rust

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model-synthesis

Model synthesis is a technique for generating 2D and 3D shapes from examples.

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petgraph

Graph data structure library for Rust.

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plexus

Polygonal mesh processing.

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prepona

A graph crate with simplicity in mind

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relentless-revenge

A game made using bevy with a isometric map and pixel art

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robust

Robust predicates for computational geometry

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voronoice

A nice and fast way to construct 2D Voronoi Diagrams

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wfc

Crates implementing the Wave Function Collapse algorithm

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