davidlee80

davidlee80

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davidlee80's repositories

cmder

Lovely console emulator package for Windows

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easyloggingpp

Single header only C++ logging library. It is extremely light-weight, robust, fast performing, thread and type safe and consists of many built-in features. It provides ability to write logs in your own customized format. It also provide support for logging your classes, third-party libraries, STL and third-party containers etc.

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Okasaki

Functional data structures in C++

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mathfu

C++ math library developed primarily for games focused on simplicity and efficiency.

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IBLBaker

IBLBaker

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Native_SDK

C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of OpenGL ES 1.x, 2.0 & 3.x applications

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WebGL_SDK

WebGL 3D graphics demos and helper code written in Javascript. Optimized for PowerVR devices

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RenderDoc-Manager

An exemple on how to use RenderDoc inside your engine.

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stb

stb single-file public domain libraries for C/C++

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asmjit

Complete x86/x64 JIT and Remote Assembler for C++

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OpenGLSamples

Cross-platform OpenGL and OpenGL ES samples (for Windows, Android, and Linux)

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cmft

Cross-platform open-source command-line cubemap filtering tool.

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CppCon2014

Speaker materials from CppCon 2014

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bullet3

Bullet Physics 3.x AND Bullet 2 official repository with GPU rigid body pipeline

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LevelEditor

The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.

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hlslparser

HLSL Parser and GLSL code generator

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bx

Collection of .h snippets used across multiple projects (a.k.a. base library)

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appleseed

appleseed is a modern, physically-based production renderer.

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openexr

OpenEXR is a high dynamic-range (HDR) image file format developed by Industrial Light & Magic for use in computer imaging applications

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hlsl2glslfork

HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.

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bgfx

Cross-platform rendering library.

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cmftStudio

cmftStudio - for previewing output from:

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PoissonSamplingGenerator

Simple Poisson-like distribution generator for various rendering scenarios and sampling (disk, square, grid, repeating grid)

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apitrace

Tools for tracing OpenGL, Direct3D, and other graphics APIs

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OpenShadingLanguage

Advanced shading language for production GI renderers

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D3DSamples

Direct3D feature samples

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CTL

The Color Transformation Language (CTL)

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RakNet

RakNet is a cross platform, open source, C++ networking engine for game programmers.

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draft

C++ standards drafts

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