danielshervheim / unity-cloth-simulation

A mass-spring-damper based real-time cloth simulation I wrote for a class project.

Home Page:https://danielshervheim.com/projects/cloth-simulation

Repository from Github https://github.comdanielshervheim/unity-cloth-simulationRepository from Github https://github.comdanielshervheim/unity-cloth-simulation

Cloth Simulation

I wrote this cloth simulation as a project for an animation and planning course I took in university.

Read more about it here.

image

About

A mass-spring-damper based real-time cloth simulation I wrote for a class project.

https://danielshervheim.com/projects/cloth-simulation

License:BSD 3-Clause "New" or "Revised" License


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Language:C# 53.8%Language:ShaderLab 42.1%Language:HLSL 4.1%