cozlind / NoiseShader

Noise shader library for Unity

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Noise Shader Library for Unity

This is a noise shader library for Unity, which is based on the webgl-noise GLSL shaders written by Stefan Gustavson and Ahima Arts.

https://github.com/ashima/webgl-noise

Translations and modifications were made by Keijiro Takahashi.

https://github.com/keijiro/NoiseShader

This library provides the following types of functions written in HLSL:

  • Classic Perlin noise (2D/3D)
  • Periodic Perlin noise (2D/3D)
  • Simplex noise (2D/3D)
  • Analytical derivatives of simplex noise (2D/3D)

The source code for these functions is released under the conditions of the MIT license. Please see the header of each file for details.

About

Noise shader library for Unity


Languages

Language:GLSL 94.9%Language:C# 5.1%